All Pokémon are full scale from the official Pokédex.3D animation for pokéballs and capture animations.Possibility to play in multiplayer mode.In-game display of Pokémon and their statuses.Attack system with over 500 moves (including status changes).
Here are the main features to remember about this mod :
With all of these tools, it almost feels like Nintendo never took down the Pixelmon mod in the first place. There’s even a player forum where you may talk about the mods with other players.
However multiplayer is recommended for sharing the Pokemon experience with other trainers all around the world or just with your close friends.Pixelmon can be played in both single-player and multiplayer modes.In the main games, instead of item-filled Pokeballs, Pixelmon has introduced “Pokeloot Chests,” which resemble Minecraft’s loot chests but contain Pokemon-themed stuff.
There are also boss Pokemon, such as Legendary Pokemon, Mega-Evolved Pokemon, and Gigantamax forms, which can be located and battled, with their levels typically far greater than the rank-and-file Pokemon that players will encounter. Minecraft players won’t have to worry about random encounters in tall grass and caverns, as they would in the original Pokemon games, because wild Pokemon traverse the globe at their leisure. Wild Pokemon wander the Pixelmon realms, where they can be captured or battled. In Pixelmon, there is no set progression for Gyms, but servers can opt to add this feature by utilizing NPC Trainers or users as Gym Leaders, and Badges are available if servers want to use them as achievement markers. Pixelmon is built up in such a way that players and servers can define their own goals, whether it’s to complete the Pokédex, win player-vs-player battles, or do something completely else. Poké Balls, on the other hand, maybe made if the player has obtained Apricorns and iron. Poké Balls may be purchased for PokéDollars in Poké Marts (which spawn in towns), much like they can in the games. When Pixelmon is installed, conventional Minecraft mobs are disabled and do not spawn by default, but they can be enabled by changing Pixelmon’s config file. Instead, they appear organically in Overworld, where a player can fight them. Pixelmon does not encounter Pokémon using the “random encounter” method (e.g., long grass, caves).